The aescripts FTUVPass Bundle v551a retails for approximately $119.00 USD (as a bundle). Is it worth it?

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The bundle consists of two critical tools that work in tandem:

Version v551a focuses heavily on stability and compatibility with After Effects 2024 & 2025 (Beta), as well as fixing critical bugs related to Unreal Engine's custom UV channel exports.

Knowing the specs is one thing; using the power is another. Here are the top three workflows unlocked by the FTUVPass Bundle v551a.

A UV pass encodes the texture coordinates of a 3D model into the Red and Green channels of an image. Red represents U (horizontal), and Green represents V (vertical). This allows you to re-texture a moving 3D object after it has been rendered.

Example: Imagine a 3D character wearing a blank white t-shirt. You render it out. Later, the client changes their logo. Without re-rendering the 3D scene, you can apply the ft-UvPass to the render, feed it the new logo, and the logo will perfectly stick to the character’s t-shirt as if it were rendered natively.


Before you download, ensure your system matches these requirements:

Installation Guide:

Note: v551a no longer includes the legacy "FT-Toolbox" as it has been merged into the Effect Controls panel for faster access.


While revolutionary, the ft-UvPass Bundle is not a magic bullet: