Algodoo Mods - Work
Algodoo is built on the Phun engine and uses Thyme – a scripting language similar to JavaScript/Lua. Mods typically work by:
This involves modifying the actual game assets located in the cache or data folders. This is closer to traditional game modding. algodoo mods work
The vanilla Algodoo has no "random color generator." A mod can fix that. By opening the console (tilde key ~) and typing:
scene.addparticles(pos := [0,0], color := [1,0,0,1], size := 0.1)
You just manually spawned a red particle. A mod takes this further by creating a button that spawns a random color every time you click it. Algodoo is built on the Phun engine and
This proves that algodoo mods work because Thyme commands are executed in real-time by the simulation engine. The only limits are your logic and Algoryx’s (the developer) sandbox protections. The vanilla Algodoo has no "random color generator