Arcade Archives Moon Patrol -01003000097fe800--... May 2026
You can play Moon Patrol on MAME emulators or cheap plug-and-play joysticks, but the Arcade Archives series is a different beast. Hamster Corp treats these games like museum artifacts.
Here is what you get in the Arcade Archives MOON PATROL download:
Q: Does the code 01003000097FE800 unlock anything?
A: No. It is a software identifier, not a cheat code.
Q: Can I use this code to get a discount? A: No. This is a technical backend ID used by the Nintendo eShop and console OS.
Q: Is this version better than Moon Patrol in the Arcade Game Series collection? A: Yes. The Arcade Archives version has lower input lag, more accurate sound emulation, and Caravan Mode. The Arcade Game Series release (Bandai Namco) is older and less accurate.
Q: Does it have online co-op? A: No. Moon Patrol is strictly single-alternating (two players take turns). Arcade Archives preserves this faithfully; it does not add simultaneous online play.
Action Step: Open the Nintendo eShop, search "Arcade Archives Moon Patrol," and download it. Then, look at your system’s save data folder. You will find 01003000097FE800 there—a small digital tombstone for the hours of lunar driving you are about to lose.
Article optimized for keywords: Arcade Archives MOON PATROL, Moon Patrol Switch, 01003000097FE800, Hamster Corporation, Irem arcade classics, Nintendo Switch Title ID, retro arcade emulation.
While the specific hexadecimal suffix is not relevant to the average reader (it is used for save data, DLC unlocking, or console homebrew identification), the game itself is a legendary piece of arcade history.
Below is a long-form, SEO-optimized article based on the primary keyword "Arcade Archives MOON PATROL" and its legacy.
On the Nintendo Switch, every game has a unique Title ID (16-digit hexadecimal). Arcade Archives titles follow the pattern 0100XXX00XXXXX00.
Thus, 01003000097FE800 is almost certainly the Base Title ID for the North American or European eShop version of Arcade Archives MOON PATROL. The leading dashes (--) and trailing ellipsis (...) you provided are likely copy-paste artifacts from a database or a checksum trim.
Developed and published by Irem (the masters behind R-Type) and distributed in North America by Williams Electronics, Moon Patrol introduced a mechanic that is easy to learn but brutally hard to master.
Players control a lunar rover vehicle traversing the surface of a hostile moon. Unlike typical shooters where you only dodge enemy fire, Moon Patrol gave you terrain to worry about. You must simultaneously:
The game was revolutionary for its "Parallax Scrolling" background. While it wasn't the first to use it, the multi-layered starfield and mountains of Moon Patrol created a genuine 3D illusion that blew minds in 1982.
The Nintendo Switch also uses extended versions of the Title ID to name save directories. If you connect your Switch SD card to a PC, you might find a folder named 01003000097FE800 containing user_data.bin and high_score.dat.
| Feature | Arcade Archives (Switch/PS4) | NES Port (1988) | Atari 7800 | Moon Patrol (Midway Arcade Treasures) | | :--- | :--- | :--- | :--- | :--- | | Visual Accuracy | 100% | 60% (Missing parallax) | 75% | 100% | | Sound | Arcade Perfect | 8-bit covers | Clunky | Emulated (with lag) | | Input Lag | 2-3 frames | 4 frames | 5 frames | 6 frames | | Save States | Yes (Hi-score only) | No | No | Yes | | Online Ranking | Yes | No | No | No |
Winner: Arcade Archives by a landslide (or moon crater).
Arcade Archives MOON PATROL is more than nostalgia. It is a time capsule of design philosophy—where every jump matters, every bullet costs you a fraction of a second, and the moon is a relentless enemy.
Whether you are searching for the Title ID to manage your save data, or you just remember pumping quarters into the cocktail table version at the pizza parlor, this port is definitive.
Load it up. Turn on the CRT filter. Listen to that iconic bass line (composed by Takashi Tateishi, who later worked on Mega Man 2). And remember: Jump the mine, shoot the rock, and never look back.
Grade: 9/10 – A flawless arcade conversion of a genre-defining classic.
Availability: Nintendo eShop (Switch), PlayStation Store (PS4/PS5). Search "Arcade Archives MOON PATROL" or use Title ID 01003000097FE800 for support queries.
Review: Arcade Archives MOON PATROL
Title: A Timeless Run-and-Gun Classic, Faithfully Preserved Developer: Hamster Corporation / Irem Platform: Nintendo Switch / PlayStation 4 / Xbox One (eShop)
Introduction
Hamster Corporation’s Arcade Archives series has become the gold standard for retro preservation on modern consoles, and their release of Irem’s 1982 classic, Moon Patrol, is a stellar example of why the label is so respected. For those unfamiliar with the title, Moon Patrol is a seminal side-scrolling shooter that introduced concepts now considered foundational to the genre. While the string of numbers in the title (-01003000097FE800--...) is likely a specific title ID or region code used for database tracking, the game itself is a universal classic that transcends such technical metadata. This review will dive into the gameplay, the port quality, and the overall experience of this retro gem.
The Core Gameplay: Ahead of its Time Moon Patrol places you in the cockpit of a moon buggy, tasked with navigating the rugged terrain of the moon while fending off alien attacks. What makes this game special, even 40 years later, is the layering of its mechanics. It wasn't just about shooting; it was about traversing.
The game is widely credited with popularizing (if not inventing) parallax scrolling. As you drive your buggy from left to right, you see multiple layers of mountains and cities moving in the background at different speeds. In 1982, this was a technical marvel that created a sense of depth arcades had rarely seen. Today, it still looks charming and gives the game a distinct visual identity.
The controls are deceptively simple but require mastery. You have a two-way joystick (left and right) to control your speed and movement, and two buttons: one to jump and one to shoot. The challenge lies in the multitasking. You must shoot enemies in the air (UFOs dropping bombs) and on the ground (alien cars), while simultaneously jumping over craters and rocks.
The game uses a "checkpoint" system that was revolutionary for its time. As you drive through the five distinct zones (Beginner, Intermediate, Advanced, A-1, A-2), you are constantly notified of how far you have progressed and where the next checkpoint lies. This creates a "just one more try" loop that is as addictive now as it was in the 80s.
Visuals and Sound: Retro Charm Visually, Moon Patrol is bright and colorful. The stark black background of space contrasts beautifully with the blue and purple mountains and the yellow moon surface. The sprite work for the player's buggy is iconic—the little astronaut driving the vehicle is animated with surprising personality. When you get hit, the buggy explodes into a satisfying pixelated burst. Arcade Archives MOON PATROL -01003000097FE800--...
The audio is equally nostalgic. The sound effects are chunky and digital, the kind that defined the early 80s arcade era. The background music, while repetitive, is catchy. It uses a distinct synthesizer melody that will get stuck in your head after a twenty-minute session. It captures the feeling of a sci-fi cartoon from a bygone era perfectly.
The Arcade Archives Port Quality Hamster Corporation has done an excellent job with the emulation. The game runs at a smooth 60fps (or matches the original refresh rate), looking crisp on modern HD screens. There is no noticeable input lag, which is critical for a game that requires precise timing for jumps.
The Arcade Archives wrapper adds several features that enhance the value:
Modern Convenience One of the best aspects of having this on a modern console (like the Switch) is the ability to save states. Moon Patrol is an old-school difficult game. It requires memorization of enemy patterns. Being able to save before a difficult section to practice it is a godsend for modern gamers who might not have the patience to restart from the beginning every time they crash.
Furthermore, the portability of the Switch version turns Moon Patrol into a perfect "pick up and play" title. It’s bite-sized arcade action that fits perfectly into a commute or a short break.
Critique and Legacy If there is a criticism to be levied at Moon Patrol, it is that it is a product of its time. The loop is repetitive. There are no unlockable skins, no narrative cutscenes, and no "end" in the traditional sense—the difficulty simply ramps up until you lose. For gamers raised on narrative-driven open worlds, this might feel shallow.
However, judging it as an arcade score-attack game, it is near flawless. It introduced the concept of a "boss" encounter (the enemies at the end of the stages) and non-linear movement in a side-scroller. Its influence can be seen in games like Bumpy Road and the Rayman series.
Conclusion Arcade Archives MOON PATROL is a must-have for enthusiasts of video game history. It is not just a game; it is a museum piece that plays just as well today as it did four decades ago. Hamster’s port is respectful, feature-rich, and stable.
While the string of numbers in the request title might look like a digital receipt, the game it represents is a masterpiece of design efficiency. It strips gaming down to its purest form: reflex, memorization, and the pursuit of a high score. Whether you are a retro fan reliving childhood memories or a history student wanting to see where side-scrolling shooters began, Moon Patrol is an essential purchase.
Score: 8/10
Arcade Archives: MOON PATROL - A Blast from the Past
The Arcade Archives series continues to delight retro gaming enthusiasts with its latest addition: MOON PATROL. Released in 1982 by Williams Electronics, MOON PATROL is a classic shooter that has stood the test of time. In this blog post, we'll take a closer look at the game, its history, and what makes it a must-play for fans of vintage arcade action.
The Game
In MOON PATROL, players take on the role of a lunar patrol officer tasked with defending the Moon's surface from an alien invasion. The game is set on a modular, grid-based map, with the player's spacecraft able to move left and right, jump, and shoot. The objective is to clear each level of enemy aliens, while avoiding obstacles and collecting fuel and points.
Gameplay Mechanics
The gameplay in MOON PATROL was innovative for its time. The game features a unique scrolling system, where the player's spacecraft moves across the screen while the background terrain remains stationary. This created a sense of depth and immersion, drawing players into the Moon's rugged landscape.
The game also introduced a lives system, where players could earn extra lives by collecting specific items on the screen. This mechanic added a layer of strategy to the game, as players had to balance the need to clear the level with the need to collect lives and fuel.
Technical Details
For those interested in the technical aspects of MOON PATROL, the game was developed by Williams Electronics and released in 1982. The game's ROM code is 01003000097FE800, a unique identifier that has become synonymous with the game's arcade release.
Legacy and Impact
MOON PATROL has had a lasting impact on the world of gaming. Its influence can be seen in later shooters, such as Xevious and Defender, which built upon the gameplay mechanics introduced in MOON PATROL. The game's popularity also led to the creation of numerous sequels, clones, and spiritual successors.
Arcade Archives Release
The Arcade Archives release of MOON PATROL brings this classic shooter to modern consoles and PCs, complete with accurate emulation and added features. Players can experience the game in its original form, with the option to adjust difficulty settings, enable or disable sound effects, and more.
Conclusion
MOON PATROL is a timeless classic that continues to captivate gamers with its addictive gameplay, charming graphics, and nostalgic charm. The Arcade Archives release is a must-play for fans of retro gaming, offering a chance to experience this influential shooter in all its glory. Whether you're a seasoned gamer or just discovering the joys of vintage arcade action, MOON PATROL is an essential addition to any gaming collection.
Get Ready to Blast Off!
If you're ready to experience the thrill of MOON PATROL for yourself, be sure to check out the Arcade Archives release on your platform of choice. With its faithfulness to the original and added features, this is the perfect opportunity to explore the Moon's surface and defend it against the alien invasion.
Platforms: Arcade Archives MOON PATROL is available on PlayStation 4, Nintendo Switch, and PC (via Steam).
Rating: A classic shooter that is sure to delight retro gaming enthusiasts.
Recommendation: If you enjoy classic shooters, retro gaming, or are simply looking for a fun and challenging experience, MOON PATROL is a must-play. You can play Moon Patrol on MAME emulators
Produced by the HAMSTER Corporation, Arcade Archives MOON PATROL
is a faithful digital preservation of the 1982 side-scrolling classic originally developed by Irem. Identified by the Nintendo eShop product ID 01003000097FE800, this release brings one of gaming's most historically significant titles to modern platforms like the Nintendo Switch and PlayStation 4. A Pioneer of Parallax Scrolling
Moon Patrol is famously credited as the first arcade game to introduce parallax scrolling. By moving different layers of background scenery at varying speeds, the game created a sense of depth and three-dimensional scale that was revolutionary for its time. This technique eventually became a staple of the 2D gaming era, making Moon Patrol a technical landmark in industry history. Gameplay Mechanics and Challenges
The player assumes the role of a lunar officer navigating a super-powered moon buggy across the hazardous surface of Sector 9. The core loop involves:
01003000097FE800 for the Nintendo Switch eShop version of Arcade Archives MOON PATROL アーケードアーカイブス
Since this is a digital-only release from Hamster Corporation, there is no official retail "paper" (box art or manual) included. However, if you are looking for physical materials for your collection, you can find the following resources: Custom Box Art
: You can find fan-made, printable high-resolution covers at communities like The Cover Project
The text you are looking for relates to the Nintendo Switch version of Arcade Archives MOON PATROL (Title ID: 01003000097FE800
). Below is the standard product description and key details for this title: Moon Patrol
is a classic 1982 side-scrolling action-shooting game from IREM, where players control a lunar rover to navigate obstacles and fight enemies across different courses. This Arcade Archives
release, published by HAMSTER, brings the title to modern consoles. Key Game Information Release Date:
Originally 1982, with this digital version released on March 22, 2018. Action / Side-Scrolling Shooter. Famous for pioneering parallax scrolling. The Arcade Archives
version includes online leaderboards, custom settings, and CRT display filters. Availability The game is available digitally on the Nintendo eShop PlayStation Store Arcade Archives MOON PATROL for Nintendo Switch
Moon Patrol: A Short Essay
Moon Patrol, released by Irem in 1982, stands as one of the most influential arcade games of the early 1980s. Its blend of side-scrolling action, vehicular control, and innovative level design made it both instantly accessible and enduringly memorable. Though many modern re-releases and compilations—such as those in the "Arcade Archives" series—package the title with emulator fidelity and preservation intent, the core appeal of Moon Patrol rests on its design innovations and the way it captures a specific era of arcade culture.
Gameplay and Mechanics Moon Patrol casts the player as a lone lunar rover pilot patrolling a hazardous moon surface. Play unfolds as a continuous side-scrolling course in which the rover must navigate undulating ground, jump over craters, and destroy or avoid obstacles and enemies. The control scheme is deceptively simple: accelerate, decelerate, jump, and fire forward or backward. Yet those few inputs combine to create a rich skill curve. Players must judge jump timing against terrain, manage speed to clear gaps, and use backward fire to eliminate pursuing threats or incoming projectile attacks.
A distinctive mechanical hallmark is the game’s split focus on terrain and enemy patterns. The scrolling ground is plotted with predictable but varied bump and crater arrangements that reward memorization and dexterity; at the same time waves of enemies—ground turrets, flying saucers, and mines—introduce dynamic threats that require immediate tactical responses. Moon Patrol’s collision detection and level pacing were tight enough to make near-misses and precision plays feel satisfying while keeping gameplay brisk.
Level Design and Progression Moon Patrol stages are divided into sectors with periodic checkpoints, culminating in boss-like sequences where players must clear specific challenges to advance. This structure creates a loop of short-term goals (clear the next sector) nested into long-term mastery (complete the course with minimal lives lost). The inclusion of a time limit adds urgency and forces risk-reward decisions: push speed to meet the clock but risk misjudging a jump, or play cautiously and risk running out of time.
Graphically, Moon Patrol’s parallax scrolling—layers of stars, distant mountains, and the foreground terrain moving at different speeds—was impressive for its time and helped create a sense of depth and momentum. Sound design used rhythmic percussion and bursts for explosions and shooting, reinforcing the game’s arcade immediacy.
Cultural Impact and Legacy Moon Patrol’s combination of driving, shooting, and platforming influenced later action and vehicular games. Its template—player-operated vehicle navigating hazardous terrain while engaging enemies—echoes in many subsequent titles across consoles and handhelds. The game’s presence in home conversions and later compilations helped keep it visible to successive generations of players; re-releases in retro-focused collections and "Arcade Archives" releases aim to preserve the original feel while making technical compatibility easy on modern systems.
Beyond mechanics, Moon Patrol exemplifies a moment in game design when creators compressed varied challenges into compact, repeatable arcade loops—designed to be learned through repeated plays, to reward pattern recognition, and to encourage competition for high scores. Its approachable controls combined with depth of execution made it a staple in arcades and a subject of fond retrospectives by enthusiasts.
Why It Still Matters Moon Patrol remains relevant as both a piece of game design history and an enjoyable experience in its own right. For students of game mechanics, it offers a clear example of elegant input-output mapping: a small set of player actions producing a wide array of emergent gameplay situations. For preservationists and retro gamers, it’s a reminder that technical limitations often spurred creative solutions—parallax backgrounds, tight collision rules, and compact level variety—that continue to inform modern indie and arcade-inspired titles.
Conclusion Simple, tight, and inventive, Moon Patrol distilled multiple gameplay ideas into a compact arcade experience that rewards precision, memorization, and split-second decisions. Its continued presence in retro collections and archives is well deserved: it’s both historically significant and still entertaining, a direct line from early-1980s arcade design to many of today’s action-oriented games.
Arcade Archives: Moon Patrol (Title ID: 01003000097FE000—often associated with the Nintendo Switch eShop version) is more than just a retro port; it is a digital preservation of a game that fundamentally changed how video games create a sense of depth. Released originally by Irem in 1982 and brought to modern platforms by Hamster Corporation on March 22, 2018, this title remains a cornerstone of early 8-bit innovation. The Innovation: Parallax Scrolling
Technological First: Moon Patrol is widely credited as the first arcade game to implement parallax scrolling.
Depth Illusion: By making the background mountains move slower than the foreground terrain, designer Takashi Nishiyama (later the creator of Street Fighter) gave players an immersive "3D" depth illusion that was revolutionary for 1982. Gameplay Mechanics
You control a three-wheeled lunar rover on a hazardous mission across the moon's surface, navigating through two primary paths: the Beginner Course and the Champion Course. Arcade Archives: Moon Patrol (Switch) Review - HonestGamers
Arcade Archives MOON PATROL 01003000097FE800 ), a highly useful feature included in this Hamster Corp. release is the Online Ranking and High Score Competition Moon Patrol
is a classic high-score-driven arcade game, this version modernizes the experience by allowing you to: Compete Internationally
: Compare your best runs against players worldwide through online leaderboards. High Score Mode Article optimized for keywords: Arcade Archives MOON PATROL,
: Use a specific mode designed to record your score under standard arcade settings to ensure fair ranking. Caravan Mode
: Compete in a time-limited 5-minute scoring challenge to see how far you can get and how many points you can rack up under pressure.
This feature breathes new life into the 1982 classic by giving you a concrete reason to master the unique parallax-scrolling gameplay and challenging lunar obstacles. customization settings
like scanline filters or button mapping available in this version? Arcade Archives MOON PATROL for Nintendo Switch
Arcade Archives: Moon Patrol (Title ID: 01003000097FE800) is the modern digital re-release of the seminal 1982 side-scrolling shooter developed by Irem. Published by Hamster Corporation as part of their "Arcade Archives" series, this version provides a faithful emulation of the original arcade hardware for platforms like the Nintendo Switch and PlayStation 4. Historical Significance
Parallax Scrolling Pioneer: Moon Patrol is widely credited as the first arcade game to introduce full parallax scrolling. It features three distinct background layers moving at different speeds to create a sense of depth that was revolutionary for the early 80s.
Legendary Designer: The game was designed by Takashi Nishiyama, who later created Kung-Fu Master and the original Street Fighter series. Gameplay Mechanics
The Lunar Rover: Players control a moon buggy with the primary goal of navigating the lunar surface through 25 checkpoints (A–Z).
Dual-Axis Shooting: The buggy fires two types of shots simultaneously: one forward to clear rocks and enemies on the ground, and one straight up to defend against aerial UFO attacks.
Hazard Navigation: Success requires balancing speed and timing to jump over craters, landmines, and rolling boulders while avoiding missiles.
Indicator Lights: The top of the HUD features warning lights for upcoming threats: aerial attackers (top), minefields (middle), and enemies approaching from behind (bottom). Arcade Archives Features
The version by Hamster Corporation includes several modern enhancements while preserving the original experience:
Game Modes: Includes the standard "Arcade Mode," a "Hi Score Mode" (strict one-credit play), and a "Caravan Mode" (five-minute score attack).
Customization: Players can adjust difficulty levels and simulate the look of a vintage CRT TV through display settings.
Global Competition: Online leaderboards allow players to compete for high scores against others worldwide.
Training Options: Includes features to start from specific checkpoints and increase starting lives from three to five. Arcade Archives MOON PATROL - PlayStation Store
Released by HAMSTER Corporation Arcade Archives MOON PATROL is a faithful digital reproduction of Irem's 1982 side-scrolling action classic for modern consoles. Core Gameplay & Features
In this horizontal shooter, you command a lunar rover navigating the treacherous terrain of the moon. Dual-Axis Shooting
: Your buggy fires two cannons simultaneously—one forward to clear rocks and ground enemies, and one upward to defend against UFOs. Speed & Mobility
: You can adjust your rover's speed (accelerate or decelerate) and jump over craters and landmines. High speeds make for longer jumps but leave less time to react to obstacles. Progressive Courses : The game features two primary modes: the Beginner Course and the more difficult Champion Course Checkpoints
: Levels are divided into 26 alphabetical zones (A to Z). Reaching these markers acts as a respawn point if your rover is destroyed. アーケードアーカイブス Historical Significance Arcade Archives: Moon Patrol (Switch) Review - HonestGamers
Title: A Flawless Port of a Frustratingly Fun Fossil Game: Arcade Archives MOON PATROL Code: 01003000097FE800
The Verdict: 8/10
You don’t buy an Arcade Archives release for a modern remake. You buy it for digital preservation. And once again, Hamster Corporation has delivered a perfect, no-frills time capsule.
The Good:
The Not-So-Good:
Final Thought: If you grew up in arcades, Moon Patrol is a masterpiece of early scrolling tech. If you are under 30, you will likely play it once, wonder why your rover can’t shoot diagonally, and go back to Hades.
Buy it if: You want to chase a high score on a legit piece of gaming history. Skip it if: You need a save state every 10 seconds.
Bottom Line: Another rock-solid Arcade Archives release. It does exactly what it says on the tin.