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Bal+editor+pes+2017+new Access

Over-editing "balance" removes the intended difficulty curve. A responsible modding practice is to use the editor only to fix egregious AI pathfinding errors or to correct unrealistic stat regression.

Because the "New" editor is a fan project, it isn't hosted on typical software libraries. Join the PES 2017 Balkan Modding Discord or the Evo-Web "PES 2017 Editing" thread. Search for user MilosBAL or EditorsUnited—they are the current stewards of the new release. bal+editor+pes+2017+new


Searches for "bal+editor+pes+2017+new" spiked recently because the original developers stopped updating the tool years ago. However, passionate modders from the Serbian and Croatian PES communities (hence "BAL") have released an unofficial patch that revitalizes the editor. Over-editing "balance" removes the intended difficulty curve

Here is what the new editor fixes that the old one could not: Instead of setting a stat to 99, the

Older editors often crashed when editing high-stat players or failed to save changes correctly. The new version offers:


Instead of setting a stat to 99, the editor adjusts the growth curve coefficients:

Technical implementation: The editor hooks into the PlayerDevelopmentController function inside PES2017.exe (offset 0x14A3B20 in v1.05). It replaces the hardcoded position-based multipliers with user-defined floats.