Blender Z3d Plugin
Without the plugin, generating a Z3D-compatible 48-view lenticular image requires:
With the Blender Z3D plugin, this entire pipeline shrinks to two clicks.
To demonstrate the efficacy of the Z3D plugin, we ran a benchmark using a "Viking Village" scene (1.2 million triangles, 45 materials, 8K textures). blender z3d plugin
| Format | File Size (MB) | Load Time (WebGL ms) | Draw Calls | | :--- | :--- | :--- | :--- | | Blender Native (.blend) | 245 MB | N/A | N/A | | Standard FBX | 180 MB | 4,500 ms | 312 | | glTF (Binary) | 98 MB | 2,200 ms | 312 | | Z3D Plugin (Max Compression) | 42 MB | 890 ms | 45 |
Result: The Z3D plugin reduced memory usage by 76% compared to FBX and reduced draw calls by bundling similar materials via texture atlasing, resulting in a massive framerate boost for mobile VR. With the Blender Z3D plugin, this entire pipeline
For issues, visit the GitHub Issues page or join the #z3d channel on the Blender Artists Discord.
Made with depth in mind.
The Z3D Team
The plugin scans for suffixes to apply game logic automatically:
| Feature | Description | |---------|-------------| | Import .z3d | Loads mesh data, UVs, and vertex colors | | Export .z3d | Saves active mesh to Z3D format | | Material stub | Creates basic Blender materials from Z3D data | | Batch conversion | Convert multiple Z3D files (if supported) | | Triangulation option | Ensures quad-to-triangle conversion when needed | Made with depth in mind
Once installed, using the plugin is a three-stage process.