The Cursed Captain spawns every 4 hours per server. A good script has a feature that tracks the server's internal clock and teleports you to the Frozen Village exactly 30 seconds before the spawn.
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Here's a conceptual and very simplified example in Lua, which is commonly used in Roblox scripting: The Cursed Captain spawns every 4 hours per server
-- Services
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
-- Player and character
local player = Players.LocalPlayer
local character = player.Character
-- Assuming there's a tool or ability named "CDK"
local cdkTool
-- Find the CDK tool
for _, child in pairs(character:GetDescendants()) do
if child.Name == "CDK" then
cdkTool = child
break
end
end
-- Simple auto-use feature
RunService.RenderStepped:Connect(function()
if cdkTool and cdkTool:IsA("Tool") then
-- Condition to use CDK, replace this with your actual condition
if game.Players.LocalPlayer.Character then
-- Example condition: uses CDK every 5 seconds
if tick() % 5 < 0.1 then
-- Activate CDK, actual method depends on how CDK works in game
cdkTool:Activate()
end
end
end
end)
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