11.4 — Camera Raw

One of the most common questions in 2019 was, "Where does Texture fit in my workflow?" Camera Raw 11.4 provided the definitive answer.

Pro Tip from 11.4: Use a brush with negative texture to smooth skin, then a global positive texture to bring out the eyes. This version allowed simultaneous global and local adjustments of texture, something older versions couldn't do natively. camera raw 11.4


No software is perfect. While 11.4 was stable, users reported a few quirks: One of the most common questions in 2019

Issue: Purple fringing on Sony A7R IV files. Fix: Go to Lens Corrections > Manual > Defringe. Use the "Fringe Selector" eyedropper specifically on the purple fringe. 11.4's algorithm was tuned for Sony sensors. Pro Tip from 11

Issue: Slow rendering on Windows when using "Graphic Processor" acceleration. Fix: In Preferences > Performance, uncheck "Use Graphics Processor" and switch to "CPU only." Some GPU drivers in mid-2019 clashed with 11.4’s new OpenGL calls.

Issue: The Texture slider causes pixelation on ISO 6400+ images. Fix: Apply noise reduction first (Luminance NR to 15-20), then apply Texture. Order of operations matters more in 11.4 than in later versions.


Typical tweaks: