Dark Souls Remastered 1.04 💯
| Platform | Resolution | Framerate | Notable Issues | |----------|------------|-----------|----------------| | PS4 | 1080p | 60 FPS (locked) | Rare audio desync on Seath cutscene | | PS4 Pro | 1800p (checkerboard) | 60 FPS | None | | Xbox One | 900p | 60 FPS | Slight texture pop-in | | Xbox One X | 4K | 60 FPS | None | | PC | Up to 4K | 60 FPS (unlocked via mods) | Requires disabling in-game AA for some GPUs | | Nintendo Switch | 1080p docked / 720p handheld | 30 FPS | Lower shadow resolution, occasional input lag in docked |
Loading times – 1.04 reduced initial load from bonfire by ~0.5 seconds vs 1.03 on HDD; SSD loads <4 seconds. dark souls remastered 1.04
In older versions, the Bottomless Box (used for storage) could actually soft-lock your save file if you used it while your inventory was too full, leading to the dreaded "Bottomless Box Glitch." Version 1.04 fixed this entirely, making the storage system safe and essential for crafting runs. | Platform | Resolution | Framerate | Notable
Version 1.04 represents the final, stable patch for Dark Souls Remastered on PlayStation 4, Xbox One, and PC (post-1.03 consolidation). On Nintendo Switch, this is the launch version and remains the current live version. The patch focuses on network stability, quality-of-life fixes introduced in the Remaster (e.g., password matchmaking, bonfire QoL), and minor balance corrections from the original Dark Souls (PTDE). No major gameplay overhauls were introduced beyond the Remastered baseline. In older versions, the Bottomless Box (used for