Dark Souls Remastered Patch 104 Hot May 2026
In the original Dark Souls, poise operated on a "health" system. In Remastered 1.03, poise was broken (reset improperly). Patch 1.04 partially fixed it.
Before diving into the numbers, let's clarify the terminology. A "hot" patch (hotfix) is a software update deployed outside of the standard scheduled maintenance windows to address critical, immediate issues. Patch 1.04 was categorized as "hot" because it was rushed out to solve two catastrophic bugs introduced in Patch 1.03:
Unlike Patch 1.03, which was a "feature patch," Patch 1.04 was a stability and meta correction patch. However, FromSoftware and QLOC (the porting studio) slipped in undocumented weapon changes that no one asked for, sparking a new wave of PvP theorycrafting.
Was Dark Souls Remastered Patch 1.04 hot a success? It depends on who you ask.
The term "hot" (short for hotfix) suggests a server-side tweak that didn't require a full client download. Rumors of a 1.04 hotfix for Remastered circulate on Reddit and GameFAQs for three reasons:
Yes, absolutely. If you’re playing Dark Souls Remastered on any platform, Patch 1.04 is essential. It fixes the most disruptive online and stability problems without altering the core experience. The “hot” moniker fits—it’s a targeted, necessary update that cools down the most urgent fires. dark souls remastered patch 104 hot
However, don’t expect transformative changes. If you never experienced the Remaster’s earlier matchmaking or Gravelord bugs, you might not notice the patch at all. For veterans, it’s the version that finally made the Remaster feel “complete” compared to the original PC release.
Rating as a patch: 8/10 – Does its job efficiently, leaves some minor legacy bugs intact.
Bottom line: Dark Souls Remastered on Patch 1.04 is the most stable, populous, and faithful version of Lordran available today. If you’re starting a new journey, ensure you’re on 1.04 or later.
Dark Souls Remastered (DSR) currently operates on a different versioning system than the original 2011 release. While the original game had a famous Patch 1.04, the Remastered version typically follows a Regulation system where the most recent major stability updates are marked as Regulation 1.04 (paired with App Version 1.03). 04" update covers for the Remastered edition. Core Updates in Regulation 1.04 (Remastered)
Released on July 11, 2018, for PC, PS4, and Xbox One, this regulation focused on critical bug fixes and online security. In the original Dark Souls , poise operated
Online Security & Anti-Cheat: Improved detection for tampering and cheating during multiplayer sessions.
Boss Glitches: Fixed a bug where The Four Kings would not display properly in the Abyss and an exploit allowing players to skip the final boss fight.
Save Data Stability: Resolved an issue where clear data became erroneous if the application was closed under specific conditions after defeating Gwyn, Lord of Cinder. Multiplayer Fixes:
Fixed a bug where session matching would hang if a player tried to join a session containing blocked players. Fixed "invisible players" during online sessions.
Corrected the display of Estus Flask charges when returning via the Black Separation Crystal. Distinguishing from the Original Patch 1.04 (2011) Unlike Patch 1
Many players confuse the Remastered regulation with the massive 2011 update. For historical context, that original update significantly rebalanced the game:
Balance: Nerfed the "Ring of Fog" (can now be locked onto) and "Tranquil Walk of Peace".
Vendors: Added Twinkling Titanite to the Giant Blacksmith and Transient Curses to Ingward.
Progression: Reduced the Faith requirement for the Sunlight Covenant from 50 to 25. Dark Souls Remastered in 2026
As of April 2026, Dark Souls Remastered remains the definitive way to play the first game on modern hardware, maintaining its 60 FPS performance on consoles.