To understand HoE, you must first understand its parent game: Deadlands: The Weird West. Released in 1996 by Pinnacle Entertainment Group, the original game posited that a cataclysmic supernatural event—the "Reckoning"—unleashed monsters, mad science, and magic into the 1870s American frontier.
Hell on Earth jumps forward to the year 2096.
Here is the kicker: The heroes of the Weird West failed. In 2079, a nuclear apocalypse—later dubbed "The Last War"—scorched the planet. But radiation wasn't the worst of it. The nuclear fire tore holes in the fabric of reality, allowing the evil spirits of the Reckoning to pour through unimpeded. deadlands hell on earth pdf
The result is a world where:
Players take on the roles of "Survivors" —toxic shamans, junker engineers who cobble vehicles from scrap, cyborgs with ticking clocks, and "doomsayers" who wield the power of fear itself. To understand HoE, you must first understand its
Pinnacle sells PDFs directly (they will send you a DriveThruRPG link).
"You hear a train whistle across the plains. That's impossible. The rails were melted fifteen years ago. But the whistle gets louder. When you look up, you see a locomotive made of rust and bone riding a wave of black smoke. The conductor has no face. He’s ringing a bell made of a human skull. He's looking for passengers. You can't run. The tracks are everywhere now." Players take on the roles of "Survivors" —toxic
That is Hell on Earth.
Because this is a copyrighted product (though out of print physically), you must be careful. Many illegal scan sites exist, but they are often missing pages, have poor OCR quality, or contain malware. Here is where to buy legitimately: