Ets2 135: To 136 Patch 2021
Understanding the technical jump is vital for anyone applying the patch in 2021.
| Feature | ETS2 1.35 | ETS2 1.36 | |---------|-----------|-----------| | Graphics API | DirectX 9 (legacy) & DX11 (beta) | DirectX 11 only (DX9 removed) | | Map DLC | Beyond the Baltic Sea | Road to the Black Sea (Romania, Bulgaria, Turkey) | | Navigation | In-dash GPS only | Fixed modal navigation windows | | Map Editor | Prefab version 15 | Prefab version 16 (breaking mods) | | Performance | Slightly higher CPU load | Better GPU utilization | ets2 135 to 136 patch 2021
While 1.35 was a solid stability patch, 1.36 introduced specific gameplay and technical features that became standard in 2021 playthroughs: Understanding the technical jump is vital for anyone
In 2021, many ETS2 players and mod authors still discussed the 1.35 → 1.36 update because several major map and truck mods required explicit updates for 1.36 features. While SCS Software had moved on to 1.40 by 2021, modding communities often maintained branches for 1.36 due to stability or DX11 requirements. If you updated past 1
If you updated past 1.36 and need to go back:
SCS began phasing out the old FMOD limitations. 1.36 introduced better sound attenuation (how sound fades over distance) and reworked interior sound mixing. For 2021 sound mods (like Zeemod or Kriechbaum), 1.36 was the minimum required version.







