Fallout 4 Patch 1.10 163 May 2026
The forums lit up like a Super Mutant Suicider.
Veteran modders fell into two camps:
The silent hero of Patch 1.10.163 is the Creation Club menu redesign. Prior to this patch, the CC menu would frequently timeout, fail to validate ownership, or—infamously—delete all your installed Creations when the Bethesda.net servers hiccupped.
Version 1.10.163 introduced:
For players who love the official content (the Sentinel Power Armor companion, the X-02 Power Armor), 1.10.163 is the most stable experience available.
is widely considered the "Gold Standard" for PC modding . While it was originally a minor update released in late 2019 to support Creation Club
content, it has gained significant importance as the final stable "Pre-Next Gen" build before the April 2024 Next-Gen update Fallout Wiki Key Features & Contents Virtual Workshop Support : Added the VR Workshop
Creation, allowing players to build in exotic, resource-unlimited landscapes like GNR Plaza and Atomic Crater Creation Club Integration
: Included technical support for late-2019 CC releases, such as the Capital Wasteland Mercenaries CR-74L Combat Rifle Fallout Wiki General Bug Fixes
: Minor stability improvements and resolution of specific quest-related hangs ftp.bills.com.au The "Safe Haven" for Modders
For many players, this version is preferred over the newer "Next Gen" (v1.10.984+) updates for several reasons: Mod Stability : It is the most stable version for a vast library of F4SE (Fallout 4 Script Extender) dependent mods Compatibility : Many legendary mods (like Place Everywhere
) were built for v1.10.163 and may have bugs or performance issues on newer versions Performance
: Avoids the "stuttering bug" reported in the Next-Gen update that can occur when loading certain face-generation data in modded setups How to Access v1.10.163
Because Steam automatically updates the game to the newest version, most players must manually revert to this build: Old gen 1.10.163.0 becoming obsolete? : r/Fallout4Mods
In the modding community, Fallout 4 version 1.10.163 is often referred to as the "Original Gen" or "Pre-Next Gen" gold standard. Originally released in December 2019, this patch was the final major stable build before the controversial "Next-Gen" updates began in 2024. Why Version 1.10.163 Matters
While modern patches (like 1.10.984 or 1.11.137) added Creation Club content and native widescreen support, they also broke critical Fallout 4 Script Extender (F4SE) plugins. Consequently, 1.10.163 remains the preferred version for:
Mod Compatibility: The vast majority of legacy and complex mods were built specifically for this version. fallout 4 patch 1.10 163
Stability: It lacks the performance bugs (such as stuttering and mod-breaking "Next-Gen" specific errors) introduced in later updates.
Fallout: London: The massive total conversion mod Fallout: London officially recommends downgrading to 1.10.163 for the most stable experience. Key Features of Patch 1.10.163
When it first launched, the patch focused on minor refinements rather than sweeping gameplay changes:
Creation Club Support: Added internal assets for new CC content releases.
Fixes: Included minor bug fixes for general stability and addressed certain crashes related to profile sign-outs.
GOG Availability: The GOG.com version of Fallout 4 is natively locked to 1.10.163, making it the easiest way to play this version without manual downgrading. How to Revert to 1.10.163
If you are on Steam and the game has updated automatically, you can "downgrade" using several methods:
F04 1.10.163 update for real? - Discussion - Nexus Mods Forums
jjb54. ... Favourite Game: ... Yes, . 163 is real. It came out 12 / 05-2019. I am running it on PC. Nexus Mods Forums Fallout 4 Next Gen – Patch Notes - Bethesda.net
Patch 1.10.163 of is widely regarded as the most stable and compatible version of the game for modding, serving as the definitive "old-gen" baseline before the disruptive "Next-Gen" updates. While newer versions like 1.11.137 introduce high-resolution textures and minor content, they often break critical community-made tools and introduce performance bugs like NPC stuttering. The Legacy of Stability
Released in late 2019, version 1.10.163 became the standard for years, allowing modders to build a massive ecosystem around the Fallout 4 Script Extender (F4SE). Users on forums like Reddit and the Nexus Mods Forums argue that this version is superior because it avoids the technical debt of later patches, which many feel were poorly implemented. Guide :: Fallout 4 | 1.10.163 | Mods - Steam Community
And here’s the controversial part. The patch adds a new verification layer for Creation Club content. If you’re using a mod that requires an official Creation Club file (like those popular “Settlement Ambush Kit tweaks”), the game now checks for a valid license every time you load a save, not just at install.
What does this mean? If you used a mod that “unlocked” Creation Club content without paying—or if you’re using a mod that mistakenly flags itself as a CC file—your save will refuse to load. You’ll get a new error: “Missing Creation Club License – [filename].cc” followed by a hard CTD.
The modding community has already patched around this (thank you, F4SE team), but for console players? You’re locked in. This is Bethesda tightening the noose on free alternatives to their paid mods ecosystem.
Within 48 hours, the modding community mobilized. The “Fallout 4 Downgrader” tool—a script that reverts the game to pre-patch 1.10.163 executable while retaining the new Creation Club content—became essential reading on Reddit and Nexus Mods. Bethesda’s official Discord was flooded with requests for an opt-out branch on Steam (which never materialized).
By mid-May, Bethesda released a hotfix (1.10.164) addressing the most egregious console crashes and re-adding the “weapon debris” toggle. However, the underlying issues for F4SE mods persisted for nearly a month, as the Script Extender team had to reverse-engineer the new executable’s memory addressing. For many mod authors, this was the final straw; several popular mods announced they would not update for the new patch, citing burnout and Bethesda’s lack of communication. The forums lit up like a Super Mutant Suicider
To understand Patch 1.10.163, you must rewind to 2017. Bethesda launched the "Creation Club"—a storefront for paid mini-mods (Creations). This required frequent updates to the game’s executable (Fallout4.exe) to implement new store hooks, security protocols, and ESL file support (light plugins).
By 2019, the community was tired of weekly 100MB updates that changed nothing visible but broke the Fallout 4 Script Extender (F4SE) every time. Patch 1.10.163 was Bethesda’s attempt to consolidate. It was a "stable branch" update designed to:
For two years, 1.10.163 was the definitive version of Fallout 4.
Without hyperbole, Fallout 4 patch 1.10.163 is to Fallout 4 what patch 1.7 was to Skyrim—the final, moddable, stable plateau before the corporate landscape shifted.
Patch 1.10.163 is a perfect example of the friction between a developer’s desire to update their backend (Creation Club/Steam Deck) and a player’s desire for stability. Bethesda didn't mean to break your game—they just forgot that Fallout 4 is no longer a game; for many of us, it’s a modding platform.
So, before you launch Steam next time, right-click Fallout 4 > Properties > Updates > "Only update this game when I launch it." Save yourself the headache.
Did you get hit by the 1.10.163 crash? Did you downgrade or power through? Let me know in the comments below.
The Fallout 4 patch 1.10.163, released on December 4, 2019, is widely considered by the PC modding community as the most stable and compatible "Pre-Next-Gen" version of the game. While its primary purpose was to introduce new Creation Club content, it has since become the "gold standard" for players who want to avoid the bugs and mod incompatibilities introduced by Bethesda's later "Next-Gen" updates. What Was Included in Patch 1.10.163?
At its core, version 1.10.163 was a maintenance update focused on the Creation Club ecosystem.
Virtual Workshops: The most significant addition was the Virtual Workshops creation. This allowed players to travel to digital worlds (like the Capital Wasteland's GNR Plaza or Desert Island) from a VR pod in their settlements.
Settlement Expansion: The update included 40 new workshop items that could be used in both virtual and real-world settlements.
Stability & Bug Fixes: It addressed general stability issues, specifically targeting crashes related to the Creation Club menu and visual glitches in certain imagespaces.
ESL Support: The update solidified support for the .esl file format, which is crucial for modern modding as it allows players to bypass the 255-plugin limit. Why Modders Still Use Version 1.10.163
Despite being several years old, many veteran players and mod authors refuse to update beyond 1.10.163.
The Fallout 4 Patch 1.10.163, released on December 4, 2019, was a minor update primarily focused on supporting new Creation Club content and fixing specific bugs within that ecosystem. While it didn't introduce major gameplay overhauls, it was a significant milestone for modders due to its impact on the Script Extender.
Below is a breakdown of what this patch entailed and how it affected the game. Key Changes and Fixes Veteran modders fell into two camps: The silent
According to the official Fallout 4 Patch History, the 1.10.163 update addressed the following:
Creation Club Support: Added compatibility for new content releases, including the Virtual Workshop and various skins.
Stability Improvements: Minor under-the-hood fixes to prevent crashes when loading specific Creation Club assets.
Bug Fixes: Resolved issues where certain items from previous updates were not appearing correctly in the player's inventory or workshop menu. The Impact on Modding (F4SE)
For many players, the most notable aspect of Patch 1.10.163 was that it broke the Fallout 4 Script Extender (F4SE).
Update Requirement: Every time the game’s executable (Fallout4.exe) is updated, F4SE must be updated to match the new version.
Mod Compatibility: This meant that high-level mods—like UI overhauls or complex gameplay systems—stopped working until the F4SE team released a compatible version.
Pro-Tip: Many veterans in the community recommend setting Steam to "Only update this game when I launch it" and only launching through the F4SE loader to avoid unexpected version mismatches. Community Perspectives
The reception of 1.10.163 was mixed. Discussions on Reddit's Fallout 4 community often centered on the frustration of "minor" updates breaking complex mod lists.
The Positive: It kept the game supported and provided new official content for players who prefer the plug-and-play nature of the Creation Club.
The Negative: The lack of significant "Vanilla" bug fixes (like the long-standing "long loading times" or "downtown Boston crashes") led some players to view these patches as mere storefront updates. Summary Table: Patch 1.10.163 at a Glance Release Date December 4, 2019 Primary Focus Creation Club Content Support Affected File Fallout4.exe (v1.10.163.0) Required F4SE v0.6.19 (or newer)
patch 1.10.163 (released December 4, 2019) is widely considered the definitive "Old Gen" version of the game. While officially a minor update, it has become a central "feature" of the modding community as the most stable baseline for PC players. Key Features of Patch 1.10.163
Virtual Workshop Creation: Added support for the large-scale Virtual Workshops Creation Club content, which includes four exotic VR landscapes (Grid World, Atomic Crater, Desert Island, and GNR Plaza) with infinite building resources.
Maximum Mod Compatibility: It is the final version before the "Next-Gen" updates (v1.10.984+), making it the required version for complex mods like Fallout: London and thousands of others that rely on the Fallout 4 Script Extender (F4SE).
Creation Club Content: This version stabilized support for the Creation Club marketplace, including ESL file format support and better load order management.
GOG Version Standard: The GOG.com version of Fallout 4 is locked to 1.10.163 by default, providing a DRM-free, stable experience without forced auto-updates. Why Players "Downgrade" to 1.10.163
Many PC players use tools like the Simple Fallout 4 Downgraders to revert their game from the Next-Gen version back to 1.10.163 to: Fallout 4 patches | Fallout Wiki
