Menu - Fivem Mod

If you are a server admin or a developer looking to test your map, and you need a legitimate script injection tool, follow these guidelines:

At its core, a Mod Menu is an overlay or in-game user interface (UI) that allows a player to toggle various cheats, scripts, and modifications on the fly. Unlike single-player mod menus (like Menyoo or Simple Trainer), which are used for stunts, photography, or machinima, FiveM Mod Menus operate inside a multiplayer environment.

These menus typically offer thousands of "options," grouped into categories such as: FiveM Mod Menu

-- Ensure VIPs can't exceed max allowed multiplier (e.g., 1.5x for VIP vs 3.0x for Admin)
RegisterNetEvent('veh:setPerformance')
AddEventHandler('veh:setPerformance', function(multiplier)
    local src = source
    local playerGroup = GetPlayerGroup(src)
    local maxAllowed = (playerGroup == 'admin' and 3.0) or (playerGroup == 'vip' and 1.5) or 1.0
    if multiplier > maxAllowed then
        DropPlayer(src, "Attempted performance cheat")
        return
    end
    -- Forward to client with validated multiplier
    TriggerClientEvent('veh:applyPerformance', src, multiplier)
end)

If you have spent any time in the FiveM community—the popular modding framework for Grand Theft Auto V—you have likely heard the term "Mod Menu." To some, it represents ultimate creative freedom. To others, it is a plague of toxicity.

But what is a FiveM Mod Menu, exactly? And why does it spark such heated debate? If you are a server admin or a

This is where things get controversial. ESP features include:

Config.Permissions = 
    ['admin'] = 
        spawnAnyVehicle = true,
        performanceMax = 3.0,
        unlockTopSpeed = true,
        freezeOtherVehicles = true,
    ,
    ['support'] = 
        spawnOnlyCivilian = true,
        performanceMax = 1.5,
        unlockTopSpeed = false,
        repairOtherVehicles = true,
    ,
    ['vip'] = 
        spawnOnlyOwnVehicleSlot = true, -- replaces current only
        performanceMax = 1.2,
        cosmetics = true,
        flipOwnVehicle = true,

| User Type | Purpose | Examples | | :--- | :--- | :--- | | Server Developers | Testing server mechanics and anti-cheat systems. | Spawning hundreds of entities to test server stability. | | Server Administrators | Managing rule-breakers and hosting events. | Teleporting a disruptive player to a "jail" location. | | Roleplay (RP) Players | Illegitimate on most RP servers. | Using god mode during a police chase (banable offense). | | Griefers / Cheaters | Harassing players, ruining game balance. | Crashing other players’ clients, money hacking, mass killing. | If you have spent any time in the

Note: Over 90% of public mod menus are designed for malicious cheating. Legitimate administration is handled by server-side scripts (e.g., vMenu, esx_admin), not client-side cheat menus.

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