Mod Kit Stuck At 45: Hello Neighbor
If the Editor crashes while loading a specific map you created:
If these steps don't resolve your issue, it might be a more specific problem related to your system configuration or a bug within the Mod Kit itself. In that case, reaching out to the mod creators or the community for more targeted advice is your best bet.
When the Hello Neighbor Mod Kit gets stuck at 45% during loading, it is almost always compiling shaders
. This is a normal part of how the underlying Unreal Engine 4 works, especially during the first launch after installation or after an update. Unreal Engine Immediate Solutions Wait it out
: Depending on your PC's hardware, this process can take anywhere from a few minutes to over an hour. Check Task Manager Ctrl + Shift + Esc and look for "ShaderCompileWorker"
processes. If they are active and using your CPU, the program has not crashed—it is just working through a large amount of data. Fix Firewall issues
: Sometimes a firewall can block the initial setup. On Windows, you may need to temporarily turn off Windows Firewall
or ensure the Epic Games Launcher and Mod Kit have permission to run. Unreal Engine Troubleshooting Steps Clear Save Data
: If the kit continues to freeze on subsequent launches, navigate to the folder with the mod kit, then go to Hello Neighbor -> Saved -> SaveGames delete the files Verify Hardware
: The Mod Kit requires a dedicated GPU to run effectively. If you are using integrated graphics (common on older laptops), it may hang indefinitely or perform very poorly. Disable XGE
: If you are familiar with config files, some users find that disabling the XGE shader compilation in the engine's configuration can resolve persistent 45% hangs. Unreal Engine How long has the loading bar been sitting at 45% for you? Updated Modkit freezes at 45% loading (SOLVED)
When the Hello Neighbor Mod Kit (built on Unreal Engine 4) appears stuck at 45% during loading, it is usually not a crash but a heavy background process. Primary Cause: Shader Compilation
The 45% mark is the specific point where the engine begins compiling shaders. This is a critical process that translates graphics code for your specific hardware.
Waiting is Required: Depending on your hardware (CPU and RAM), this can take anywhere from 5 minutes to several hours.
First Launch/Updates: This happens most frequently during the first launch after installation or after a major engine update.
Resource Usage: Your CPU usage may spike to 100% while this happens as "Shader Compile Workers" run in the background. Recommended Fixes & Solutions
If you have waited more than an hour without progress, try the following steps:
Monitor Task Manager: Press Ctrl + Shift + Esc to open the Task Manager. Look for processes named ShaderCompileWorker.exe. If these are active and using CPU power, the Mod Kit is still working and you should let it continue.
Verify Hardware Specs: Systems without a dedicated GPU or with less than 8GB of RAM may struggle to complete this process at all.
Check Your Firewall: Sometimes firewalls block the engine's initialization processes. Try temporarily turning off your firewall or adding the Mod Kit as an exception.
Disable XGE (Advanced): If you have "Incredibuild" or "XGE" installed, it can sometimes stall the process. You can manually disable it by editing ConsoleVariables.ini in your Unreal Engine config folder and setting r.XGEShaderCompile = 0.
Delete Save Files: If the kit has worked before but is now stuck, navigate to your Mod Kit directory (Hello Neighbor/Saved/SaveGames) and delete existing save files that might be corrupted or causing loading issues.
Install Latest Unreal Engine: Ensure you have the latest version of the Unreal Engine installed via the Epic Games Launcher, as some users reported this resolved stuck installs.
How long has the loading screen been at 45% on your current attempt? How to fix Unreal Engine 4.18.1 stuck at Initializing 45%
The Hello Neighbor Mod Kit appearing "stuck" at 45% during the loading screen is a common occurrence caused by the Unreal Engine 4 backend compiling shaders for the first time hello neighbor mod kit stuck at 45
. While it looks frozen, the engine is actually processing a massive amount of visual data in the background. Unreal Engine Why it Stops at 45% In many Unreal Engine projects, including this mod kit,
is the specific threshold where the editor initiates shader compilation. Shader Compilation
: The software is translating graphics code into a format your specific video card can understand.
: This process is highly demanding on your processor. You can verify it is still working by opening Task Manager
(Ctrl+Shift+Esc); you should see "ShaderCompileWorker" processes active and high CPU usage. First-Time Load
: This extreme delay typically only happens during the very first launch after installation or after a major update. Unreal Engine Expected Wait Times
Wait times vary wildly based on your hardware specifications: High-End PCs (e.g., 512GB+ SSD, modern CPU) : May load in 5–10 minutes Mid-Range PCs : Can take between 50 minutes and 5 hours Lower-End Systems
: Users have reported it taking significantly longer, sometimes appearing to hang for hours. Unreal Engine Recommended Solutions The "Wait it Out" Method
: The most effective solution is simply to let the program run. Do not close the window, as this resets the compilation progress. Check for Crashes
: If the loading screen disappears or an error message pops up, it has actually crashed. If it remains at 45% with a spinning icon or high CPU usage, it is still working. Firewall Permissions
: Ensure your firewall isn't blocking the editor or the shader workers. Some users found success by giving the Unreal Editor full permissions. Hardware Limitations
: If you do not have a dedicated GPU, the editor may fail to launch entirely or perform so poorly that it effectively stays frozen. Unreal Engine
Has the loading screen been at 45% for more than 5 hours, or do you see any specific error messages?
Troubleshooting: Hello Neighbor Mod Kit Stuck at 45% If you are trying to launch the Hello Neighbor Mod Kit and the loading screen seems frozen at 45%, you are not alone. This is one of the most common issues reported by creators in the community.
While it looks like a crash, it is almost always a normal part of how the Unreal Engine—which the Mod Kit is built on—operates. Below are the primary reasons this happens and how you can fix it. 1. The Main Reason: Shader Compilation
The 45% mark is exactly where the Unreal Engine starts compiling shaders.
What is happening? The engine is translating thousands of graphics files into a format your specific graphics card (GPU) can understand.
Why does it stop at 45%? This is the stage where the engine initializes its core resources. If it's your first time opening the Mod Kit or you have recently updated it, the engine has a massive backlog of shaders to process. 2. How to Verify if It Is Still Working
Before you force-close the program, check if your computer is actually still processing the data: Open the Task Manager (Ctrl + Shift + Esc).
Look for processes named ShaderCompileWorker.exe or UE4Editor.exe.
If your CPU usage is high (often sitting at 100%), the Mod Kit has not crashed; it is simply working as fast as it can in the background. 3. Estimated Wait Times
The time it takes to move past 45% depends entirely on your PC's hardware: High-End PCs (SSD + Modern CPU): May take 5–10 minutes. Mid-Range PCs: Can take 30–60 minutes.
Low-End PCs / Laptops: Users have reported waiting anywhere from 2 to 9 hours.
No Dedicated GPU: If your computer uses integrated graphics (like many basic laptops), the Mod Kit may never finish loading or will perform extremely poorly. 4. Fixes and Workarounds If the Editor crashes while loading a specific
If you have waited for several hours and nothing has changed, try these steps: [Solved] Unreal Editor loading stuck at 45% - C++
The most frequent cause is shader compilation. When you launch the Mod Kit for the first time or after an update, the engine must compile thousands of shaders to render graphics correctly.
The "Stuck" Illusion: The progress bar often stops at 45% because that is the point where the engine initializes the renderer and begins heavy shader work. Verification: Open your Task Manager (
). If you see multiple processes named "ShaderCompileWorker," the engine is not frozen; it is working in the background.
Solution: Simply wait. Depending on your CPU speed, this can take anywhere from 10 minutes to several hours. 2. Disable XGE Shader Compilation
If waiting doesn't work or takes an unreasonable amount of time, you may need to disable the XGE (Incredibuild) shader compilation, which can sometimes stall the process if not configured correctly.
Navigate to: C:\Program Files\Epic Games\UE_4.XX\Engine\Config\ConsoleVariables.ini (Note: The version folder may vary). Edit: Find the line ; r.XGEShaderCompile = 0.
Action: Remove the semicolon (;) so it reads r.XGEShaderCompile = 0 and save the file. Restart: Relaunch the Mod Kit. 3. Check System Requirements and Firewall
If the Mod Kit never progresses beyond 45% even after hours of waiting, check your hardware and security settings:
GPU Requirements: Computers without a dedicated GPU often fail to load the editor entirely.
Firewall/Antivirus: Security software may block the editor from creating temporary files. Try temporarily disabling your firewall or adding an exception for the Epic Games Launcher and the Mod Kit.
Clear Save Data: Occasionally, corrupted playtest data can cause hangs. Navigate to the Mod Kit folder, then to HelloNeighbor > Saved > SaveGames and delete the files inside.
For a visual explanation of why Unreal Engine projects often stall during the loading process: 03:42 Unreal Engine 100% CPU use, STUCK at 39, 45, 75, 95% FIX Luciano Jacomeli YouTube• Jan 29, 2022
Are you seeing any specific error messages or crash reports when the loading screen closes? [Solved] Unreal Editor loading stuck at 45% - C++
To fix the Hello Neighbor Mod Kit getting stuck at 45% on the loading screen, the most common solution is to simply wait it out.
This behavior is completely normal for the software. Below is a complete article explaining exactly why this happens and how to troubleshoot it if the freeze is permanent. 🛠️ How to Fix Hello Neighbor Mod Kit Stuck at 45%
If you have downloaded the Hello Neighbor Mod Kit to start creating custom maps and gameplay, you will likely encounter a frustrating hurdle: the loading screen freezes at exactly 45%.
This is one of the most common issues reported by creators in the community. Fortunately, it is usually not a bug or a broken installation. 🧠 Why Does it Freeze at 45%?
The Hello Neighbor Mod Kit is built on Epic Games' Unreal Engine 4. In Unreal Engine, 45% is the exact point where the software begins compiling shaders.
Shaders are the code programs that tell the engine how to render surfaces, lighting, and shadows. Because the Mod Kit contains a massive library of game assets, textures, and lighting data, there are thousands of shaders that need to be processed the very first time you launch the editor. 🚦 Step-by-Step Troubleshooting 1. Give it Time (The Primary Solution)
The absolute best solution is patience. Depending on your computer's processing power, the initial shader compilation can take anywhere from 10 minutes to over an hour.
The fix: Leave the Mod Kit open and do not click on the window (which might prompt Windows to say the program is "Not Responding").
The good news: This massive wait time typically only happens during the very first launch or after a massive update. Future launches will be much faster. 2. Verify System Activity via Task Manager
If you want to make sure your computer hasn't actually crashed, you can check your hardware activity: Press Ctrl + Shift + Esc to open the Windows Task Manager. Look at your CPU usage percentage. The 45% mark is the "handshake" between the
If the CPU usage is spiked at 90% to 100%, or if you see several background processes called ShaderCompileWorker, the editor is working perfectly. It is utilizing your processor to build the assets. Do not close it! 3. Check Dedicated GPU Requirements
Unreal Engine 4 is a heavy development environment. If your computer relies solely on integrated graphics (common in non-gaming laptops) instead of a dedicated graphics card (like NVIDIA or AMD), the editor may genuinely fail to load past this point.
Ensure your PC meets the basic system requirements to run game development software. 4. Clear Your Cache & Reinstall (Last Resort)
If you have waited for several hours and the Task Manager shows 0% CPU activity pointing to a hard freeze, you may need to clear out corrupt files: Back up any mod files you have already started. Uninstall the Mod Kit.
Press Windows Key + R, type %localappdata%, and delete any saved Unreal Engine or Hello Neighbor Mod Kit folders to clear broken cache files. Reinstall the kit and try launching again. Updated Modkit freezes at 45% loading (SOLVED)
If your Hello Neighbor Mod Kit is stuck at 45% on the loading screen, don't worry—this is a well-known behavior of the Unreal Engine (UE4) that the kit runs on. In almost all cases, the kit is simply compiling shaders in the background, which can take a significant amount of time during the first launch or after an update. 🛠️ Common Fixes & Troubleshooting How to fix Unreal Engine 4.18.1 stuck at Initializing 45%
Hello Neighbor Mod Kit getting stuck at during the loading screen is a common issue typically caused by Unreal Engine compiling shaders
. While it looks frozen, the engine is actually processing a high volume of assets for the first time. Unreal Engine Why it happens
, Unreal Engine 4 initiates shader compilation. This process is highly CPU-intensive and occurs: Upon the first launch after a fresh installation. After a major engine or project update. When clearing the DerivedDataCache Unreal Engine How to Resolve the "Hang" In most cases, the solution is
. Depending on your hardware, this stage can take anywhere from 15 minutes to several hours Unreal Engine Check Task Manager Ctrl + Shift + Esc to open the Windows Task Manager . Look for ShaderCompileWorker.exe
processes. If they are active and using CPU resources, the kit is working correctly and you should wait. Manage Firewall/Antivirus
: Sometimes security software blocks the shader compiler. Try temporarily disabling your firewall or adding an exception for the Mod Kit. Verify System Requirements
: Integrated GPUs or older CPUs (like i3 or i5 laptops with low RAM) may struggle significantly or fail to load the editor entirely. Unreal Engine Advanced Fixes
If you have waited several hours and there is no CPU activity, try these steps: Disable XGE Shader Compilation
: This can sometimes interfere with local loading. Navigate to your engine config directory (usually Epic Games\UE_X.XX\Engine\Config\ConsoleVariables.ini ) and ensure r.XGEShaderCompile = 0 Clear Cache : Locate your project's Intermediate folders and delete them to force a clean re-initialization. Run as Administrator : Ensure the Epic Games Launcher and the Mod Kit have full administrative permissions. Unreal Engine Have you checked your Task Manager yet to see if those ShaderCompileWorker processes are running? [Solved] Unreal Editor loading stuck at 45% - C++
Before smashing your keyboard, it helps to understand what the Mod Kit is doing at 45%. The percentage bar isn't arbitrary. The loading sequence works like this:
The 45% mark is the "handshake" between the Mod Kit and your computer's graphics card (GPU) and processor (CPU). The program is trying to compile shaders—small programs that tell your GPU how to render lighting, shadows, and materials.
When the Mod Kit gets stuck at 45%, it usually means one of three things:
The Mod Kit is older and sometimes fights with Windows 10/11 security permissions.
Conclusion
The "Hello Neighbor Mod Kit stuck at 45%" issue can be frustrating, but it's usually resolvable with some troubleshooting and patience. By following the steps outlined in this guide, you should be able to identify and fix the underlying cause of the issue. If you're still experiencing problems, consider reaching out to the game's support team or modding community for further assistance.
Additional Tips and Tricks
By following this comprehensive guide, you should be able to overcome the "Hello Neighbor Mod Kit stuck at 45%" issue and get back to creating and enjoying mods for your favorite game. Happy modding!
It seems you're having trouble with the "Hello Neighbor" modding community's creation, "Mod Kit," getting stuck at 45%. This issue could stem from several places, but without specific error messages or more details about your setup (like the platform you're playing on, any mods you've recently installed, etc.), providing a precise solution can be challenging.
However, I can offer a few general troubleshooting steps that might help:
Navigate to:
%LocalAppData%\HelloNeighborModKit\Saved\
Delete the Cooked, Intermediate, and Saved folders (back up your custom levels first).
Restart the game – it will rebuild caches.