The executable introduces refined timings for FSR 3.1 Frame Generation.
Absolutely. If you are playing on PC, this update is mandatory for online features, but even for single-player, it is highly recommended. The improvements to memory management mean fewer interruptions during your hunt for the Slaughterspine.
Have you installed the update yet? Drop a comment below and let us know if your performance has improved!
Stay tuned to [Your Website] for more guides on the best PC settings for Horizon Forbidden West and upcoming DLC news.
Update 1.0.37.158.0 for Horizon Forbidden West was a minor technical deployment focusing on initial launch stability and hardware compatibility for the PC version. It acted as a targeted "day one" or early hotfix to ensure a smoother experience before larger feature updates (like 1.0.43) were rolled out. 🛠️ Key Fixes and Optimizations
While it was a smaller patch compared to major version updates, it targeted specific issues that hindered the initial PC experience: horizon forbidden west update 1037 1580exe
DualSense Wireless Performance: Resolved a significant performance regression (lag or frame drops) that occurred specifically when using a DualSense controller wirelessly via Bluetooth.
Controller Input Detection: Fixed a bug where controller prompts would not appear if a player connected their controller after the game had already launched.
Initial Stability: Addressed several underlying "out-of-memory" or launch-time crashes reported by early adopters.
Steam Input Integration: Refined how the game handled Steam Input, ensuring that button layouts (like Nintendo or PlayStation icons) matched the connected hardware more accurately. 🎮 Why This Update Mattered
In the context of the PC launch, this update was a "cleanup" patch. It paved the way for the more substantial Patch 1.0.43.0, which eventually added: DLSS 3 Frame Generation during cutscenes. The highly requested HDR Max Luminance slider fix. AMD FSR 3.1 support for frame generation. 💡 Pro-Tip for PC Players The executable introduces refined timings for FSR 3
If you are still experiencing performance stutters after these updates, players on Steam and Reddit suggest:
Plugging in your controller: Even with the fix, some users find more consistent frame times when using a wired connection for haptic feedback.
Updating GPU Drivers: Both NVIDIA and AMD released "game ready" drivers specifically for this title.
Check HDR Settings: Ensure your monitor's Peak Brightness matches the in-game "Max Luminance" slider for the best visual experience.
Horizon Forbidden West Complete Edition 1.0.43.0 Release Notes Stay tuned to [Your Website] for more guides
Version 1.0.37.0 (1580.exe) was the launch build for the PC release of Horizon Forbidden West Complete Edition on March 21, 2024, introducing core support for DLSS 3, FSR 2.2, XeSS, and ultrawide displays. Developed by Nixxes Software, the base version enabled high-fidelity features like DirectStorage, with immediate hotfixes addressing initial input and HDR settings. For full release notes, visit SteamDB.
However, I can develop likely content for what such an update could contain, assuming 1037 refers to an internal build or PC patch version (e.g., 1.0.37) and 1580exe is an executable revision.
The primary focus of the .1580 build appears to be backend stability. Early PC adopters reported occasional crashes when traversing dense foliage in the Daunt or during heavy combat sequences involving large machines (like the Slitherfang). This update addresses memory allocation issues that previously caused the game to terminate unexpectedly.
If you were experiencing the dreaded "Unreal Engine has crashed" error, this patch specifically targets those memory leaks, offering a much smoother experience for players with 16GB of RAM or less.