The full game is slated to cover Day 1 through Day 12, with each three-day block representing a new biome: Fungal Caverns (Days 4-6), The Mirrored Ocean (Days 7-9), and The Planet’s Core (Days 10-12). The Day1 to Day3 repack serves as both a free sample and a time capsule of the game’s scariest, most unpolished state.
Chapter 2 is currently in closed beta. No repack exists yet—and given the developer’s stance, ethical repackers are respecting that. malevolent planet unity2d day1 to day3 public repack
Upon launching the MalevolentPlanet_Day1.exe, you are greeted by a CRT filter. The repack runs surprisingly well here. The goal: find three ship parts. The twist: The planet changes your controls. The "WASD" keys may swap with "Arrow Keys" mid-game. This is not a bug in the repack; it is a game mechanic the developer programmed. Save often via the "Med Bay" save points. The full game is slated to cover Day
Basic Collision:
Before we discuss the repack, we must understand the source. Malevolent Planet is (or was) a short-lived, atmospheric horror project developed by an indie creator known only as NoctisWare. Unlike the wave of 3D walking simulators popular in 2022-2024, Malevolent Planet utilized Unity2D to create a side-scrolling dreadscape. Basic Collision :
The premise was unique: You are an astrobiologist crash-landed on a sentient exoplanet. The planet does not attack you with jumpscares; instead, it manipulates the 2D layers themselves—shifting the background into the foreground, rotating gravity, and corrupting the UI as your sanity meter drops.
The game originally had a staggered release plan: