Minion Rush 140 Patched

Despicable Me: Minion Rush (commonly called Minion Rush) is an endless runner game developed by Gameloft, released in 2013. Players control a Minion through various environments (residential, factory, lab, etc.), collecting bananas, avoiding obstacles, and completing missions.

Over the years, the game has seen hundreds of updates. Among veteran players and modders, the term "Minion Rush 140 Patched" refers to a specific turning point in the game’s modding and exploit history.


The changes in version 1.4.0 set the foundation for all future updates:

Today, modded Minion Rush exists, but it requires bypassing protections far beyond the pre-1.4.0 era. The "140 patched" era is remembered as the last time casual modding was easy. minion rush 140 patched


The reaction to the Minion Rush 140 patched news has been split directly down the middle.

On Reddit and Discord cheating forums, the response was apocalyptic. One user wrote: “RIP 140. You gave me infinite tokens, every costume, and more gems than I could spend. Minion Rush is now a grind-fest again.” Another added: “I haven’t played legit since 2019. Without 140, I’m quitting.”

Conversely, legitimate players celebrated. On the official Gameloft forums, a top-voted comment read: “Finally. Leaderboards were a joke. Someone with a Level 140 glitch could max out every event in 10 minutes. Now skill and time matter again.” Despicable Me: Minion Rush (commonly called Minion Rush

The patch has effectively reset the competitive balance, especially in weekly Survival Runs and the Seasonal Avatar events.

For over two years, the “140” glitch existed in a gray area. Gameloft would release minor updates (v5.6, v5.8, v6.0), and each time, modders would find that the 140 exploit still worked—until now.

With the rollout of version 6.2.1 (and subsequent hotfixes in early 2025), Gameloft released patch notes that sent shockwaves through the community. The relevant entry read: The changes in version 1

“Fixed an issue where certain level completion events could be triggered multiple times in a single session. Adjusted server validation for reward redemptions above Level 130.”

In plain English: Minion Rush 140 patched means the specific memory address and event trigger that allowed the duplication is now dead.

How did they do it? Three key changes: