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1.097 | Multiscatter

To prevent trees from growing inside each other:

  • Distance: Defines the radius around the pivot point where no other object can spawn.

  • If you use Corona Renderer, you can now convert a Multiscatter 1.097 object to a Corona Scatter object in one click (Edit > Convert). This is useful for exporting scenes to Corona’s standalone cloud renderer, which sometimes dislikes legacy Multiscatter code. multiscatter 1.097

    Previous versions would freeze 3ds Max for 30 seconds while generating viewport previews for 100,000 objects. Version 1.097 implements a progressive viewport loading algorithm. To prevent trees from growing inside each other:

    Yes, if:

    No, if:

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