Just describe your idea. Codey writes the code, draws the wiring diagram, compiles it in the cloud, and uploads it straight to your board — all from one browser tab. No IDE, no driver hell, no setup.
The repack only includes the original 6 characters. Unfinished characters (Trixie, Derpy, Gilda) exist as debug mods but are not in the base repack due to instability.
The only active source maintained by the Fighting is Magic Preservation Society is hosted on Internet Archive (archive.org) under the keyword: my-little-pony-fighting-is-magic-evo-repack-v4.
Do not use "MEGA" links from Reddit posts older than 6 months; they are likely dead or virus-ridden.
Even with the repack, you might hit snags.
| Error Message | Solution |
| :--- | :--- |
| "MSVCP100.dll missing" | Install the Visual C++ 2010 Redistributable (x86 version). It is in the _Redist folder of the repack. |
| "Failed to create Direct3D device" | The game hates modern scaling. Right-click .exe > Properties > Compatibility > Change High DPI Settings > Override High DPI scaling (Application). |
| Game runs too fast/slow | Force V-Sync in your NVIDIA or AMD control panel. The game was locked to 60fps. |
| No sound | The repack sometimes mutes. Go to Config.exe > Audio > Set to "Windows Default." |
In the years following the takedown, various groups attempted to resurrect the game. The most successful is the "EVO Repack," often referred to as Fighting is Magic: Rehydrated or simply the LOLWUT Repack (named after the archivist who compiled it).
This is not Them’s Fightin’ Herds (Mane6’s legal successor with original characters). This repack is the actual, original 2013 leaked build, but heavily modified to work on Windows 10/11, macOS, and Linux.
Every Codey project comes with a real wiring diagram. Color-coded wires, labeled pins, and a complete connection table — exportable as PDF or printed straight from your browser.
Red for 5V, black for GND, signals in distinct colors — exactly how you'd draw it on paper, only neater.
Below every diagram you get a Wire From → To list with pin labels, so you can wire your circuit without guessing.
One click to download a printable PDF of the diagram — handy for workshops, classrooms or your own build log.
Codey ships with a library of common modules: OLED displays, DHT11/22, HC-SR04, servos, relays, MOSFETs, RGB LEDs and many more.
Codey works out of the box with the most popular development boards. Plug one in over USB, pick it from the dropdown, and start vibing.
The classic. ATmega328P @ 16 MHz, 14 digital I/O, 6 analog inputs. Perfect for beginners.
Compact ATmega328P board. Same brains as the UNO, breadboard-friendly form factor. my little pony fighting is magic download repack
54 digital I/O and 16 analog inputs. The go-to when one UNO simply isn't enough.
The popular WROOM-32 module. Dual-core 240 MHz, Wi-Fi + Bluetooth, 30 GPIO. The repack only includes the original 6 characters
Beefy S3: 16 MB Flash, 8 MB PSRAM, native USB-CDC. Two USB ports — Codey knows which is which.
RISC-V single-core, ultra-low-power, USB-C and a built-in OLED. Tiny but very capable. Do not use "MEGA" links from Reddit posts
More boards added regularly. Direct USB upload over Web Serial — no drivers, no Arduino IDE required.
If you love vibe coding with Cursor or Claude Code, you'll feel right at home in Codey. Same describe-it-and-it-builds flow — except Codey runs your code on a real Arduino or ESP32, not on a server.
The repack only includes the original 6 characters. Unfinished characters (Trixie, Derpy, Gilda) exist as debug mods but are not in the base repack due to instability.
The only active source maintained by the Fighting is Magic Preservation Society is hosted on Internet Archive (archive.org) under the keyword: my-little-pony-fighting-is-magic-evo-repack-v4.
Do not use "MEGA" links from Reddit posts older than 6 months; they are likely dead or virus-ridden.
Even with the repack, you might hit snags.
| Error Message | Solution |
| :--- | :--- |
| "MSVCP100.dll missing" | Install the Visual C++ 2010 Redistributable (x86 version). It is in the _Redist folder of the repack. |
| "Failed to create Direct3D device" | The game hates modern scaling. Right-click .exe > Properties > Compatibility > Change High DPI Settings > Override High DPI scaling (Application). |
| Game runs too fast/slow | Force V-Sync in your NVIDIA or AMD control panel. The game was locked to 60fps. |
| No sound | The repack sometimes mutes. Go to Config.exe > Audio > Set to "Windows Default." |
In the years following the takedown, various groups attempted to resurrect the game. The most successful is the "EVO Repack," often referred to as Fighting is Magic: Rehydrated or simply the LOLWUT Repack (named after the archivist who compiled it).
This is not Them’s Fightin’ Herds (Mane6’s legal successor with original characters). This repack is the actual, original 2013 leaked build, but heavily modified to work on Windows 10/11, macOS, and Linux.
Cursor and Claude Code are excellent general-purpose AI coding tools — we use them ourselves. They're just not made for blinking an LED on a microcontroller. Codey Online fills that gap. Cursor® is a trademark of Anysphere Inc.; Claude™ and Claude Code™ are trademarks of Anthropic PBC. Not affiliated with either company.
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For students and hobbyists.
For makers and creators.
Codey Online is built by OTRONIC, a Netherlands-based electronics company. We're passionate about making hardware programming accessible to everyone — from primary-school kids to professional firmware engineers.
We saw too many beginners give up on the traditional Arduino IDE because of driver issues, missing libraries and cryptic C++ errors. Codey closes that gap with modern AI and Web Serial — so you can stay in the flow and just vibe your way to a finished project.