The Patada Alta de Buchikome Full is a high-risk, high-reward maneuver designed for aggressive players. It combines the range of a high kick with the brute force of a rushing attack. It is best utilized as a "hard read" tool to counter an opponent's forward movement or to finish a combo with maximum damage.
RECOMMENDATION: Users are advised to confirm the startup with a light attack string to ensure the "Full" version connects safely.
To understand the kick, you must first understand the modifier: Buchikome.
In Japanese martial arts (particularly Kyokushin and Seidokaikan), Buchikome (ぶち込め) translates roughly to "smash in," "cram in," or "thrust with all your might." It implies a violent, committed action where you throw your body weight behind the technique without any concern for defense or retreat. patada alta de buchikome full
When a sensei shouts "Buchikome!" they are demanding you stop thinking and start destroying the target. In Spanish, Patada Alta simply means "High Kick" (head level or higher). Adding "Full" (an English borrowing) emphasizes 100% power, no brakes, no hesitation.
Thus, Patada Alta de Buchikome Full = A full-power, smashing high kick with total commitment.
Unlike a snap kick (which retracts), the Buchikome follows through. Full commitment: Lean your upper body slightly away
❌ Very slow start-up – Around 18-22 frames, reactable at high-level play.
❌ Punishable on block – Even the “Full” version leaves you at -12 to -15; eating a full combo from any decent character.
❌ No low invincibility – Sweeps and low jabs will catch you during the wind-up.
❌ Whiff recovery – If you miss, expect to be thrown or launched.
❌ High crush vulnerability – Many characters can duck under it if their hurtbox shrinks (e.g., Chun-Li’s stance, Eddy’s negativa).
Note: This term blends Spanish (“patada alta” = high kick) with Japanese (“buchikome” = a hard, crashing entry/stomp, often from martial arts like Kyokushin Karate or certain kickboxing styles). “Full” likely implies a full-power, full-rotation, or full-commitment version.
This guide assumes you have basic kicking flexibility and balance. The Patada Alta de Buchikome Full is a
Input Method: The move is typically executed via a "Command Normal" or a "Special Move" input.
Animation Data: