folder is the core data repository for Pro Evolution Soccer (PES) 2013
, containing "AFS" files that store everything from player faces and kits to stadium textures and menu sounds . Modders typically use tools like PES Ultimate Data Explorer PES 2013 Editor to open these specific files and replace internal "unnamed" files with custom ones. Core File List & Descriptions file serves a specific category of game data:
Pes 2013 Img File List | PDF | Adidas | Sports Teams - Scribd pes 2013 img file list better
AFS files have a strict size limit. If you import a file larger than the original allocated space, the game breaks.
A better IMG list is a shorter list. Delete or move these files out of your /img directory if you use Kitserver: folder is the core data repository for Pro
The biggest issue with IMG file lists is that files inside the IMG container are just numbers (e.g., unnamed_1234.bin).
To make your list "better," you must rename the files in your file explorer (Windows) to include descriptors, even if the game reads them by ID. Auto-Padding: An option to automatically pad smaller files
Note: Kitserver and AFS Explorer generally read the ID number assigned to the file, not the filename text, but keeping a text description in the filename helps YOU manage the folder.
Abstract
Pro Evolution Soccer 2013 (PES 2013) utilizes a containerized asset management system wherein graphical, auditory, and database assets are stored within .img files. Understanding this file list is fundamental for modding, texture replacement, stadium editing, and roster updates. This paper provides a structured, better-organized reference of the primary .img files located in the img directory, their contents, and their functional purposes.
The #1 "better" technique is to explode your IMG files.
Why this is better: You can now edit individual textures (like a single boot or face) without re-packing a 2GB file.