Developed by Alexander Blade, Script Hook V is a library (a .dll file) that allows users to execute custom scripts written in C++, C#, or other languages within the GTA V game engine.
In simple terms, GTA V does not natively support mods. Script Hook V acts as a bridge. It intercepts the game's processes and allows external code to interact with the game’s internal functions (known as "natives"). Without Script Hook V, the vast majority of script-based mods—such as LSPDFR, Simple Trainer, and Menyoo—would not function.
Note: On laptops without a numpad, remapping is not possible in this old version. You’ll need an external USB numpad or an ASI remapper mod. script hook v native trainer 1.0.335.2
When using Script Hook V 1.0.335.2, you are locked to the modding ecosystem of 2015. Here is what works and what does not:
| Mod Type | Compatibility | Notes | | :--- | :--- | :--- | | Simple .ASI mods (Speedometer, Simple Zombies) | ✅ Works | Must be compiled against old SDK. | | ScripthookVDotNet (ASH) | ❌ Fails | Requires newer game versions. | | Menyoostaff (Menyoo) | ❌ Fails | Menyoo v1 was built for 1.0.372.2+ | | LSPD First Response (LSPDFR) | ⚠️ Partial | Only LSPDFR 0.2 or 0.3 alpha works. LSPDFR 0.4+ requires modern GTA. | | Car mods (.ytd/.yft) | ✅ Works | Install via OpenIV (using 2015 package format). | Developed by Alexander Blade, Script Hook V is a library (a
If you are using Script Hook V 1.0.335.2, you are likely building a specific modding environment. Here is what works and what doesn’t:
You might ask: Why not just update the game and use the latest Script Hook V? Note: On laptops without a numpad, remapping is
There are three primary reasons why modders seek out Script Hook V Native Trainer 1.0.335.2: