Starsector Additional Console Commands Better May 2026
Leaving devmode on allows you to instantly build colonies (no cost), ignore supply/fuel, and fly through terrain. It also disables achievements and certain event triggers. Always toggle off after testing.
In the sprawling, ruthless void of the Starsector sector, the Console Commands mod has long been a staple for players. Whether used for debugging a faulty mod, recovering a save file corrupted by a bug, or simply roleplaying as an invincible hegemony admiral, the console is the ultimate equalizer.
However, for years, the standard Console Commands mod was a blunt instrument. It worked, but it was often clunky, requiring players to memorize arcane strings of text or tab-out to check wiki pages for specific ship IDs.
Enter "Additional Console Commands" (often maintained and expanded by various community modders like Rhemar and others). This upgrade doesn’t just add a few new tricks; it fundamentally changes the user experience from a developer tool into a genuine sandbox utility. starsector additional console commands better
Here is why the "Additional" version is significantly better and how it transforms your relationship with the game.
If you play Starsector, you likely play Nexerelin (the 4X overhaul). The additional commands from Nexerelin make the game objectively better by freeing you from RNG hell.
| Command | Function | Why it’s “Better” |
| :--- | :--- | :--- |
| nex_satsify | Instantly raise a faction’s satisfaction with you to +100 | Skip the boring reputation grind after a betrayal. |
| nex_transferownership | Give a planet to any faction instantly | Fix AI border gore or test invasion mechanics. |
| nex_super_rep | Sets reputation between two factions | Create a galaxy war for fun (e.g., Hegemony vs. Persean League). |
| nex_faction_insight | Reveals all colonies of a faction | End the frustration of searching for that last pirate base. | Leaving devmode on allows you to instantly build
In the base game, your reputation is a fragile thing. One accidental transgression and the Hegemony is hunting you across the sector.
While the base console allows you to adjust reputation points (e.g., adjustrelationship hegemony 100), the expanded mods often include Diplomacy commands. These are more narrative-focused tools that can force ceasefires, alliances, or immediate hostility between factions. This is essential for players running Nexerelin who want to sculpt the political landscape of the sector without having to grind through boring invasion missions. You become the director of the sector's history, not just a participant.
Save this as fixcolony.starsector:
setmarketowner player
addcondition habitable
addcondition farmland_adequate
removecondition pollution
additem pristine_nanoforge
additem corrupted_nanoforge
additem synchrotron
additem fullerene_spool
additem plasma_dynamo
Run it when your dream colony spawns with three ruins and a tectonic activity of 7.
Security Note: Never download random
.starsectorscripts from forums without reading them first. Commands likedeleteallfleetsorremoveplanetare irreversible.
The base mod already has 150+ commands, but you can extend it by: Run it when your dream colony spawns with
Doing this makes the console more efficient, more powerful, and more tailored to your playstyle – especially for testing mods, recovering from bugs, or skipping grind.