Starsector Console Commands May 2026

The mod comes with hundreds of commands, but you don't need to memorize them all. Here are the heavy hitters you’ll use 90% of the time.

Once the mod is active, loading into your save will present you with a message reminding you that the console is enabled.

Press the key, and a text box will drop down from the top of the screen. This is your command line.

With great power comes great save-file corruption. The console allows you to do very stupid things very quickly. starsector console commands

The "Invincible" trap: infiniteflux and infiniteammo exist. They make combat trivial. The problem? They become addictive. Once you toggle infinite flux on a Ziggurat, normal combat feels slow and frustrating. You will never enjoy a legitimate bounty hunt again.

The "I forgot the story" trap: You can use setrelationship faction hegemony 100 to make everyone love you. While convenient, this kills the emergent narrative. The Heavy Armaments smuggling run, the desperate escape from the Path, the bribe to the League—these stories vanish when you hit the console.

The crash hazard: Spawning certain event ships (like the Guardian or unique story-line Radiants) before their trigger flags are met can break quest scripts. Also, adding specific rare weapons (addweapon cryoblaster) can sometimes crash the game if your version of the mod isn't synced. The mod comes with hundreds of commands, but

This adds a pristine (0 D-Mods, full hull) ship directly to your fleet.

The Tier List of Summoning:

Want pirate variants? Use addship pirate_paragon or addship lp_brawler (Luddic Path). Press the key, and a text box will

Below are typical categories and representative commands (names/arguments may vary across game versions and mods).

  • add money:
  • add hull/replace:
  • set combat conditions:
  • give weapon/module:
  • set player faction:
  • create colony:
  • clear intel:
  • debug info:
  • eval/expression:
  • | Command | Effect | |---------|--------| | help | Lists all available commands | | help <command> | Shows details for a specific command | | list commands | Lists all registered commands | | clear | Clears console text | | devmode | Toggles developer mode (shows additional debug info) |

    The most innocent-looking line of code in gaming. Type addcredits 500000, and suddenly you aren't worried about fuel costs for the next three hours. It bypasses the early-game struggle of running smuggling missions just to pay your crew's salaries.