Starsector Console | Commands Verified

This mod adds a developer-style console (default hotkey: Ctrl + Backspace) that lets you execute commands ranging from simple cheats (add credits, fuel, supplies) to deep debugging (spawn any ship/fleet, modify colony stats, reveal the whole map, instant complete missions).

Instead of hunting for blueprints, you can unlock them instantly.


The console is the ultimate power tool in Starsector, but only if you have the right key codes. With this verified list—tested on the latest patches and free from forum copy-paste rot—you can now manipulate the sector safely.

Quick Recap for your notepad:

Now go forth, Captain. Break the sector. Rebuild it. And remember: With great console commands comes great instability. Save your game before every cheat.

Have a verified command we missed? Check the official Console Commands thread on Fractal Softworks. The mod author updates the help command frequently—type help in-game for the definitive, real-time list.

Master the Stars: The Ultimate Guide to Starsector Console Commands (Verified)

Starsector is a game of immense depth, but sometimes the sheer scale of the Persean Sector can be overwhelming. Whether you’re looking to bypass a grueling grind, test out a late-game fleet composition, or simply recover a lost save, the Starsector Console Commands mod is an essential tool.

In this guide, we provide a verified list of the most useful commands and explain exactly how to get them running in your game. How to Install and Open the Console

Unlike many RPGs, Starsector does not have a native console built into the vanilla launcher. You must install the Console Commands mod created by the community.

Download: Visit the Starsector Mod Index and download the "Console Commands" mod.

Install: Extract the folder into your Starsector/mods directory.

Enable: Launch the Starsector launcher, click "Mods," and ensure "Console Commands" is checked.

Activate In-Game: By default, press Ctrl + Backspace while on the campaign map to open the command overlay. Verified Essential Commands

These are the most common commands verified to work with the latest stable releases of Starsector. 1. Resource & Currency Commands

If your colony is starving or you’re short on credits for that new Capital ship:

addcredits [amount] – Instantly adds the specified amount of credits to your account.

addmarines [amount] – Adds marines to your fleet for raiding or planet capture. starsector console commands verified

addsupplies [amount] – Adds supplies to prevent your fleet from breaking down.

addfuel [amount] – Adds fuel so you don't get stranded in deep space. 2. Fleet & Ship Management

Perfect for players who want to skip the "salvage" phase and jump straight into fleet commanding:

addship [ship_id] – Adds a specific ship to your fleet. (Example: addship onslaught_Elite).

repair – Instantly repairs all ships in your fleet and restores their combat readiness (CR).

addaptitude [aptitude_id] [amount] – Increases your character's aptitude levels.

addskillpoints [amount] – Gives you points to spend on your skill tree. 3. Campaign & Exploration

Tired of slow travel or fog of war? Use these to speed up your expansion:

reveal – Reveals the entire star system map, showing all planets and points of interest.

gotosector [system_name] – Instantly teleports your fleet to a specific star system.

setmarketcondition [condition_id] – Useful for fixing or buffing your player-owned colonies.

respec – Allows you to completely reset your character’s skills. 4. Quality of Life (Technical)

list ships – Displays a list of all ship IDs available in your current installation (including modded ships).

help [command] – Provides a brief explanation of what a specific command does. clear – Clears the console history. Pro-Tip: Finding Internal IDs

Many commands require a specific ID (like ship_id or item_id). If you don't know the exact name, use the list command. For example, typing list weapons will provide a text file or in-console list of every weapon ID currently loaded in your game. Warning: Use Sparingly

While Starsector console commands are excellent for testing or recovering from bugs, using them excessively can strip the challenge out of the game's unique "survival" economy. We recommend using them to enhance your fun—not to skip the gameplay entirely!

To use console commands in Starsector , you must first install the Console Commands This mod adds a developer-style console (default hotkey:

mod, as the base game does not include a native developer console. This guide covers how to set up the mod and the most reliable, "verified" commands used by the community to skip the grind or fix broken save states. 1. Installation & Setup Before you can enter commands, follow these steps: Download the Mod : Get the latest version of the Console Commands mod from the Fractal Softworks forum. : Extract the folder into your Starsector/mods directory. : Launch the Starsector launcher, click , and ensure "Console Commands" is checked. Ctrl + Backspace

(default) while on the campaign map or in combat to open the overlay. 2. Essential Campaign Commands

These commands are the most "verified" in terms of stability. They are used for testing builds or bypassing early-game credit hurdles. : Displays a list of all available commands. Use Help [command] for specific syntax. AddCredits [amount]

: Instantly adds the specified number of credits to your fleet. AddStoryPoints [amount]

: Grants story points used for elite skills and permanent hull mods. FindShip [ship_id]

: Tells you which markets currently have a specific ship for sale. GoTo [target]

: Teleports your fleet to a specific planet, station, or star system.

: Removes the "Fog of War" from the entire star system you are currently in. SetRelation [faction] [value] : Adjusts your standing with a faction (e.g., setrelation hegemony 100 makes you cooperative). 3. Fleet & Ship Customization

Use these to manually tailor your fleet without hunting through bars or black markets. AddShip [ship_id] [amount] : Adds a specific ship to your fleet. AddWeapon [weapon_id] [amount] : Adds weapons to your cargo. List Weapons to find the exact IDs. AddHegemony AddOfficer : Spawns a high-level officer to join your fleet. InfiniteAmmo

: Toggles infinite ammo for all weapons in your current combat session.

: Makes your fleet's ships invincible during the current combat. 4. Advanced "Fix-It" Commands

If your game state becomes bugged (e.g., a quest won't trigger or a planet is missing resources), these "verified" power-user commands can help: AdjustSector

: Forces the game to recalculate economy and faction behaviors—useful if the simulation feels "stuck." ClearCommands

: Wipes the console history if the overlay becomes cluttered. RunCode [code]

: A high-risk command that allows you to execute raw Java snippets. Only use this if following a specific fix from the forums. AllTechnologies : Unlocks every blueprint in the game for your colonies. 5. Troubleshooting Common Issues Console Won't Open : Check if your data/config/settings.json

within the mod folder has a key conflict. You can change the consoleKey value there. "Command Not Found"

: Ensure you aren't misspelling the ID. Many ship IDs use underscores (e.g., hammerhead_Elite Mod Incompatibility The console is the ultimate power tool in

: Most "utility" mods work fine, but total conversion mods (like

) may change faction names, requiring you to use the new faction IDs in your commands. to use with these commands?

A unique feature of the verified Starsector Console Commands mod is the runcode command.

This feature utilizes the Janino library to compile and execute Java code in real-time directly within the running game environment. It allows users to perform complex actions that go beyond standard cheats, such as:

Real-time Scripting: Modifying game variables or executing custom logic without restarting the game.

Deep Debugging: Accessing the game's internal API to troubleshoot mods or game states.

Custom Adjustments: Giving yourself specific ships, weapons, or instantly changing faction reputations.

To use these features, you typically summon the console in-game by pressing Ctrl + Backspace.

Starsector Console Commands Verified: A Comprehensive Guide

Starsector is a popular space-exploration simulation game that has captured the hearts of gamers worldwide. The game's complexity and depth are part of its appeal, but sometimes, players need a little extra help or want to experiment with different scenarios. That's where console commands come in. In this article, we'll provide a verified list of Starsector console commands, along with explanations and examples of how to use them.

What are Console Commands?

Console commands are special codes that can be entered into the game's console to manipulate various aspects of the game. They can be used to enable cheats, modify game settings, and even create custom scenarios. Console commands are a staple of many PC games, and Starsector is no exception.

How to Access the Console in Starsector

To access the console in Starsector, you'll need to press the ~ key (also known as the tilde key) while playing the game. This will open the console window, where you can enter commands. Note that some commands may not work in certain situations, such as during battles or when in a menu.

Verified Starsector Console Commands

The following is a list of verified Starsector console commands. We've scoured the internet and tested each command to ensure its accuracy and functionality.