Stellaris Gigastructural Engineering Console Commands

If you want Flusion's planet modifiers without the war:


effect =  from =  set_megastructure_stage = <stage_number>  

Stage numbers start at 0 (under construction) → last_stage (complete).

Example for partial completion: effect = set_megastructure_stage = 3 stellaris gigastructural engineering console commands


In the vast, star-dusted expanse of Stellaris, few mods capture the imagination—and the raw computational terror—quite like Gigastructural Engineering. This behemoth of a mod shatters the limits of the vanilla game, allowing players to construct megastructures of mind-boggling scale: Birch Worlds wrapped around supermassive black holes, Matrioshka Brains that turn entire stars into computers, and weaponized Nicoll-Dyson Beams capable of deleting systems from the galaxy map.

But even with the mod’s custom UI and decision menus, building these cosmic marvels takes time. A lot of time. That’s where console commands enter the picture. If you want Flusion's planet modifiers without the war:

Whether you want to skip the 10,000-day build queue, spawn a final-stage Attack Moon for an instant fleet, or intentionally summon a Blokkatz Blokkativus for a galaxy-ending party, knowing the right codes is essential.

This guide covers every essential console command for Gigastructural Engineering, from basic cheats to debug triggers and event IDs. Stage numbers start at 0 (under construction) →


Before typing a single line, ensure the console is enabled.

A Critical Warning: Gigastructural Engineering is a complex scripted mod. Using console commands incorrectly—like spawning duplicate special planets or triggering events out of order—can corrupt your save. Always back up your save file before experimenting.


The mod adds three major crises: the Blokkats, the Compound, and the Aeternum. You can trigger or skip them with commands.

Gigastructures are expensive. Instead of waiting for 500,000 Alloys, use these core commands.