Super Mario Odyssey -0100000000010000- -v1.3.0-...
Released on February 21, 2018, patch 1.3.0 added significant post-game content and quality-of-life improvements.
Tested on: i7-12700K, RTX 3060, 32GB RAM
| Setting | Result | |------------------------|----------------------------------| | Resolution | 4K (1440p/2160p via mods) | | Handheld/Docked mode | Both work | | Shader compilation | Stutter-free after caching | | Mod support | Yes (60 FPS cutscenes, disable DOF, etc.) | | Save file compatible with Switch | Yes (requires hacking) |
v1.3.0 performs identically to v1.0.0 in emulation – no performance regression. SUPER MARIO ODYSSEY -0100000000010000- -v1.3.0-...
Searching for SUPER MARIO ODYSSEY -0100000000010000- -v1.3.0-... means you’ve moved beyond casual play. You are a preservationist, a modder, a speedrun archivist, or an emulation enthusiast. Version 1.3.0 stands as the final major functional update to Mario’s grandest sandbox – a version that added VR wonder while subtly shifting the game’s internal mechanics.
Remember that behind every title ID and version number lies a masterpiece of level design, music, and movement. Treat your backups with care, respect the modding community’s work, and keep exploring every hidden moon – whether in 4K on an emulator or on a Labo VR headset.
Now go forth, and may your captures always land. Released on February 21, 2018 , patch 1
This article is for educational and informational purposes. The author does not condone piracy. Always dump your own games.
However, I can offer a detailed guide on Super Mario Odyssey itself, focusing on general gameplay, tips, and an overview of its main components. If you have a specific question about the provided code or version, please let me know, and I'll do my best to assist you.
Homebrew developers sometimes hardcode or parse strings like 0100000000010000 to: Searching for SUPER MARIO ODYSSEY -0100000000010000- -v1
The hyphens and spacing (-0100000000010000-) suggest a script-generated filename – possibly from a CDN downloader like NUT or Tinfoil.
| Component | Change |
|-----------|--------|
| exefs | New main executable with Balloon World logic, save data structure extended. |
| romfs | Added balloon placement models, UI assets for Luigi, new costume textures. |
| bvdata (binary vector data) | Adjusted collision detection for balloons; no kingdom geometry changes. |
| param files | New parameters for balloon timer, coin reward scaling. |