While the console version boasted 15+ match types, the PSP version offered a respectable lineup:
Missing modes: Elimination Chamber (the PSP couldn't render six characters simultaneously without severe lag) and Money in the Bank (merged into the Ladder match setting).
This is the cinematic story mode. In the PSP version, you have specific storylines to play through. wwe smackdown vs raw 2012 psp
The roster is where SvR 2012 PSP shines brightest. It captured a specific, transitional moment in WWE history. You had the fading stars of the Ruthless Aggression era, the rise of the Nexus, and the debut of future legends.
Top Tier Superstars:
Divas & Women: The roster included Kelly Kelly, Beth Phoenix, Natalya, Eve Torres, and Lay-Cool (Michelle McCool & Layla). However, the PSP version suffered from the same "Divas are weak" meta as the console games—they were slower and had less damaging finishers.
DLC & Unlockables: The PSP lacked online DLC support by late 2011, so characters like Batista (pre-release exclusive) and WWE All Stars costumes were not downloadable. However, you could unlock legends via the Road to WrestleMania mode and the in-game store using money earned from matches. Unlockable legends included: While the console version boasted 15+ match types,
Create-a-Superstar (CAS): This mode was robust. While you missed out on the "Paint Tool" (the ability to draw custom textures), you had over 200 preset parts, adjustable body morphing (height, fat, muscle), and full color customization. You could create a reasonable facsimile of current AEW stars or original characters. The PSP limited you to 10 created slots, but for 2011, that was plenty.